Hi, I'm Alfonso, Visual Designer from Naples.
This is the part where I tell you I'm good at what I do, that I've been passionate since I was 8, that I have a strong point of view and a super interesting background.
Let's skip it. or ask my ai
Alfonso is a graphic designer from Naples. More than four years in, still figuring things out — which is probably the most honest thing you can say about someone at this stage.
He goes deep. When something genuinely interests him he can't stop until he understands it completely. This makes his work unusually considered, and occasionally late. His background is broad: visual identity, print production, motion, UX, set design, analog photography.
He would call it multidisciplinary. A skeptic might call it indecision. The work suggests he's earned the former. He cares about what design does in the world, not just how it looks. He takes on projects he believes in, sometimes at the expense of more practical choices. He is aware of this. He does it anyway.
He overthinks. He has too many interests and hasn't fully committed to a hierarchy among them. He wants to do everything, which is either his biggest strength or his biggest problem, depending on the week.
He asked me to be brutal. This is the honest version. He approved it. Reluctantly.
This is the serious part, where I list everything that makes me look employable.
Product and visual designer working independently since 2022, with four years of practice across UX/UI, design systems, and brand, working independently and embedded within studios and product teams.
I design end to end: from user flows and wireframes through interactive prototyping in Figma, then build and deploy the live product in code. Collaboration with developers across the full process, from concept to shipped interface.
Independent practice across UX/UI, design systems, brand, and motion. I work end to end: user flows and wireframes, interactive prototyping in Figma, then build and ship the live product in code.
Digital menu platform for restaurants, designed and built end to end: product direction, UX/UI, visual system, and front-end. I own the product from concept to deployed interface, a live PWA now in pilot with a real venue.
Designed across brand identity, motion, and UX/UI for digital products. Embedded in the team through both concept and execution, from idea to delivered asset.
Designed the interface and user flow for an augmented reality museum app. Now work on development projects across design and front-end implementation.
Built AI-generated visuals and prompt strategies for concept design, used in national and regional marketing sessions.
Concept design and photoshoot production with the editorial team.
Produce digital and print materials across three editions of a nonprofit design festival, within the communication team.
Designed digital and physical content for 20+ national event campaigns, including landing pages and activation assets (Wings For Life World Run, Can You Make It, 64 Bars Live). Delivered to brand guidelines at scale, under tight deadlines.
High-volume print production. Hands-on work with materials, technical production, color, and finishing.
Accademia IUAD, Naples
EASD València. Screen printing, analog photography.
Matteo Bologna & Rainer Scheichelbauer (Glyphs).
UX/UI design / User flows / Wireframing / Interactive prototyping / Design systems / Responsive design / Augmented reality (AR) interfaces / Visual identity and branding / Motion design / Editorial and print design / Photography